In the civilian realm, an MAV could be used to
examine so-called dull, dirty, or dangerous environments
where a human can't or shouldn't go. Who really wants to
rush into a collapsed mine searching for survivors? Or
creep through crawl spaces or down chimneys doing
routine inspections? A robotic MAV could easily and
quickly accomplish the initial reconnaissance and then
indicate whether any human intervention is needed.
Flying indoors is tricky, though. The MAV must fly
with agility at low speeds without smashing into walls,
ceilings, and other objects; hover for sustained
periods; take off and land vertically; and consume
little power. Fixed-wing flyers aren't up to the job
because they can't hover, and they have to fly
relatively fast to generate lift. Rotary-wing MAVs can
hover, but they require a lot of power. Nor can they fly
close to walls: the air pushed down by the rotor bounces
off the wall and interrupts the downward flow of air
through the rotor, usually with catastrophic results.
Insects, on the other hand, are the culmination of
more than 300 million years of evolutionary flight
experience. They can hover, fly slowly, maneuver
aerobatically, and do it all in an astoundingly
power-efficient way. A 100-milligram fly in motion
consumes just 3 joules per second. Gram for gram, an
airplane consumes more than twice as much power, a
helicopter five times as much.
With the fly in mind, I've spent the last seven years
trying to reverse engineer insect flight, collaborating
with biologists and engineers, analyzing insect behavior
and flapping-wing aerodynamics, and building
electromechanical flapping mechanisms.
Only one other group has made a sustained effort to
design and build an insectlike MAV. In 2001, a team at
the University of California at Berkeley led by Ronald
Fearing, a professor of electrical engineering and
computer science, working with the leading U.S. expert
on insect flight, Michael Dickinson, produced a
25-millimeter-long proof-of-principle demonstrator based
on MEMS technology.
But neither the Berkeley group nor we in the United
Kingdom have built a flying prototype. A number of
factors are holding us back, including weight reduction
and a good power source, but the key issue is flight
control. It is not good enough to have "something
flying": if you throw a brick, it will fly, at least
briefly, but so what? The great draw of insect flight is
its extreme agility, and this amazing capability can be
achieved only by appropriate flight control. Unraveling
the secret of insect maneuverability requires first
understanding the underlying aerodynamics and mechanics
of insect flapping.
Flight control dates
back to the Wright brothers. These days, it
has reached an apotheosis in modern fighter aircraft,
such as Lockheed Martin Corp.'s latest F-35 [see photo,
"Calculated
Flight"], including an impressive version
capable of short takeoffs and vertical landings. But the
rules governing flight for the F-35 require about 1.1
million lines of code; it uses another 4.5 million lines
for tasks like weapons targeting, communications, and
mission control. The flight software runs on three
shoebox-size computers, each with a pair of PowerPC
processors. MAVs obviously don't have the space, or the
cooling fans, to accommodate such onboard computers.
Neither do insects, of course. Studies suggest that
the fly's flight control commands originate from a few
hundred neurons in its brain (out of the brain's total
of about 338 000 neurons). A neuron can be thought of as
the brain's smallest computational unit, each one like a
switching transistor, with its binary on-off states.
Obviously, then, flies are not executing millions of
calculations to solve forbidding differential equations
in midair. But they still must obey the same laws of
physics as the F-35, so whatever they are doing must be
functionally equivalent to solving those equations in
real time.
For an F-35, we take measurements from a few
sensors—a device called a Pitot tube for measuring
airspeed, an altimeter for computing rate of climb, a
set of gyroscopes for detecting rotations, and vanes for
sensing sideslip and angle of attack. The aircraft's
computers use the sensor data, along with inputs from
the pilot's controls, to continually calculate where the
plane is and should be and then adjust the plane's
control surfaces—such as the flaps, ailerons, and
rudder—accordingly.