LEFT: Michael Yada/A.M.P.A.S.; RIGHT: CORBIS SYGMA
|
The
Foundry team [left] helped to
levitate Trinity [right], a character in the
Matrix movies.
|
Harry Potter is a poseur. His magic powers come
courtesy of the Foundry, a London-based software house
whose products enhance visual effects in films. When a
superhero flies past a backdrop, this firm’s software
probably trimmed away the wires holding him up.
The development work is done in a nondescript
third-floor office in the center of the city. There,
37 staffers huddle cheek by jowl facing banks of
computer monitors, an adjacent storage room with its
two faded red couches offering the group their only
respite from the flickering screens. The company has
been just too busy to spruce things up. In the past year
it opened a Los Angeles sales office, doubled its
staff, and ramped up product development.
Hollywood took notice last year, awarding the firm a
technical Oscar, the Academy of Motion Picture Arts and
Sciences Scientific and Technical Award (for this year’s
winners, see the 17 January entry in our blog at
http://blogs.spectrum.ieee.org/tech_talk).
Still, any Tinseltown glamour is checked at the door.
“Getting an Academy Award was recognition for how well
we were doing, so it has to have had an impact on the
marketability of the company,” says chief scientist
Simon Robinson. “It’s really hard to know exactly what,
since we’ve really just had our heads down before then,
during then, and ever since then.”
The Foundry team won its award for a program called
Furnace, a six-year-old package that has seen service in
such image-editing-nightmare assignments as the Lord of
the Rings trilogy, the Harry Potter franchise, and the
various Matrix films.
“Where we’ve excelled is not only in making a
very good estimation algorithm but actually making it
usable” —Bill Collis, CEO of the Foundry
Furnace tracks the motion of objects from one frame to
the next during postproduction, saving time, freeing
artists from monotonous manual work, and helping them
to maintain better continuity. The software license
sells for about US $5000, but the product can pay for
itself in a matter of weeks by cutting up to 40 percent
of the labor needed in postproduction.
Other motion-estimation packages exist, but they’re
generally not as flexible, says the Foundry’s CEO, Bill
Collis. “Where we’ve excelled is not only in making a
very good estimation algorithm but actually making it
usable,” he says. Collis accepted the award with
Robinson, senior software engineer Ben Kent, and
consultant Anil Kokaram, a lecturer in electrical
engineering at Trinity College, Dublin.
Furnace subserves several dozen functions. One tracks
particular patterns of pixels as they move over a
background—say, wires suspending a superhero—so that
editors can change their color or wipe them away.
Another function, called global motion estimation,
tracks an entire background. If you want to excise a
blurry item, the program will find you the right bit of
background to cut and paste over the object. Still
another function, called retiming, enables filmmakers
to extend an image sequence by inserting artificial
frames between real ones.
Robinson, a computer scientist, and Bruno Nicoletti,
a software engineer, formed the Foundry in 1996 to
tackle special-effects plug-ins. Their goal was
compositing—the digital combination of many images
into one. They began developing Furnace after joining
forces with Collis, an electrical engineer who
suggested ways to combine motion-estimation and
image-processing algorithms. Kent, an electrical and
information sciences engineer, arrived in 2000 to help
translate those ideas into a commercial product.
Half of the employees are developing new products or
new versions of older ones. Some are rewriting
Keylight, a program acquired from London-based
Framestore CFC, so that it can work with new
applications while performing its main job of
manipulating elements from footage shot on green or
blue screens. The firm also has a deal to enhance and
market Nuke, a digital-compositing program from Digital
Domain, in Venice, Calif.
“For a company of our size, we devote a huge amount of
manpower and money to research,” says Robinson.
“Luckily, customers don’t come here, so they don’t know
that we’re living in a shoebox. When we do move, the
decor will improve.”