The launch of third-generation cellphone
systems nearly five years ago promised to transform the
speech-and-message handset into an exciting multimedia
tool. It is a promise largely unfulfilled, mainly
because bandwidths have been limited to between 384
kilobits per second and 2 megabits per second at best.
But network operators are looking ahead—admittedly
rather far ahead—to get things right with
next-generation (4G) technology: it will be an
all-packet service that integrates voice and data
transmitted at high speeds and capacities [see photo,
“Good Surfing”].
With an eye to 4G, Japan’s largest mobile phone
company, NTT DoCoMo Inc., announced in February that it
had successfully transmitted 2.5 Gb/s of packet data in
a downlink to a vehicle moving at 20 kilometers per
hour. The field test more than doubled the transmission
rates of a similar test performed the previous summer.
DoCoMo, based in Tokyo, owed its success partly to
using bandwidth more efficiently and partly to bumping
up two key technologies: multiple-input, multiple-output
(MIMO) and quadrature amplitude modulation (QAM). MIMO
is a data transmission scheme in which different data
streams can be sent over the same radio frequency using
multiple transmitter and receiver antennas. QAM is a
modulation technique that uses variations in signal
amplitude to transmit data.
“In terms of our research progress in [4G] wireless
technology, we are satisfied,” says Seizo Onoe, vice
president and managing director of the radio systems
development and IP radio departments in DoCoMo’s R&D
Center, in Yokusuka Research Park, 50 km south of Tokyo.
“I believe we are at the top level, globally. But we
will probably face many difficult challenges in the
development phase and in commercializing the system.”
One immediate challenge is the sheer size of the
equipment being used to carry out the recent tests. With
no specific large-scale integration chip sets available
yet for 4G, the surrogate phones are currently “as big
as a fridge,” says Onoe.
Such obstacles lead some analysts to ask what all the
fuss is about. “When I see these benchmarks for a
technology that is so far away, I don’t really pay too
much attention,” says Kirk Boodry, global wireless
analyst for securities firm Dresdner Kleinwort
Wasserstein (Japan) Ltd., Tokyo Branch. “This is a
technology that is probably not going to [be widely
implemented] until 2013.”
The 4G system will also require a new infrastructure
to support it, though given the high costs, DoCoMo says
it may decide to deploy the service, at least initially,
only in the most user-dense parts of major cities, where
there is going to be a demand for such high data rates.
Still, if the technology pans out, the wait could be
worth it. 4G has the potential to provide a rich
multimedia experience, including realistic
videoconferencing, interactive online gaming, and
high-definition video. This is why development of 4G
standards is a high priority at the International
Telecommunication Union, which already has recommended
targets of 100 Mb/s point-to-point download transmission
speed when riding in a vehicle and 1 Gb/s when walking.
Those numbers cannot be set in concrete, however,
until such fundamental specifications as spectrum
allocation and capacity have been agreed on.