PHOTO: Shayne Lynn
|
Quick on the DRAW: ...for power, that is.
|
A gun that uses moving electrons instead of messy
chemicals to throw a slug has been a staple of
speculative fiction since the days of Edison and
Tesla—and not only of fiction. Electrically operated
projectile launchers—variously known as Gauss rifles,
railguns, and mass drivers—have both fascinated and
frustrated military researchers the world over [see
“For Love
of a Gun,” IEEE Spectrum, July].
So of course I jumped at the chance to build one.
After skimming the Web for sources, I settled instead
on a design from the optimistically titled book
Mechatronics for
the Evil Genius, by Newton C. Braga
(McGraw-Hill, 2006), and nipped out to my local
electronics shop for some parts.
These shops aren’t what they used to be. There was a
drawer for silicon-controlled rectifiers (SCRs)—I’d need
one for a fast, high-current switch—but it was empty,
and the clerk said there were no plans to restock the
item. On top of that, the biggest capacitor on the rack
offered a piddling 4700 microfarads. I was lucky to get
a transformer, a few packets of resistors within
shouting distance of the values I needed, and some wire
that just might be suitable for winding a coil.
Even online the pickings were slim: most vendors cater
to buyers willing to place bulk orders with plenty of
lead time, not writers on deadline. I finally found an
outlet that had 22 000-µF capacitors and the SCR I
needed and promised to deliver them fast. Then I got the
soldering iron and heavy-gauge wire out of the basement
and went back to wiring the rest of the circuit and
winding my solenoid.
When the capacitors and the SCR arrived, I was eager
to get everything hooked together. On the incoming side
of the circuit, I had a 12-volt transformer (to make
sure I didn’t kill myself), a fairly hefty diode to
transform ac into pulsed dc, and a 10-watt, 50-ohm brick
of a resistor to limit the charging current for the
capacitor so the wires wouldn’t melt. On the output
side, I had my coil—160 turns wound around a transparent
plastic tube, chosen so I could see the projectile
move—and the SCR with a push-button switch controlling
voltage to the gate. (You can also substitute a
photoresistor for the gate switch, to trigger the SCR automatically.)
I plugged in the transformer, threw the switch to
charge the capacitor, waited with bated breath for it to
reach maximum voltage, then touched the firing contact.
Tick.
I closed the circuit again.
Tick.
The scrap of metal inside my magnet coil moved
perceptibly each time, but that was about it. I guess my
concerns about the danger of this home-built
electromagnetic cannon were overblown.
It turns out I should have spent a little more time
jotting calculations on the back of an envelope. That 22
000-µF capacitor stores a little more than 1/50 of a
joule for each volt of potential across it. At the 15 to
20 volts my slapdash circuitry was willing to generate,
a perfectly efficient transfer of energy would propel a
25-gram projectile at a blistering 3 meters per second.
My toddler can throw harder than that. But I wasn’t
getting 3 meters per second. I might not even have
gotten 3 centimeters per second.
Back to the envelope. The ideal coilgun uses the
interplay between the current-induced magnetic field
pulse inside the coil and the movement of the ferrous
projectile to maximize the energy transferred from wire
to slug. But that requires the slug to zip through the
coil in a fraction of a second. My energy transfer was
abysmal, as I could tell by the spark when I closed the
contact for a second time. Essentially all the energy of
the current pulse was winding up right back in the capacitor.
I needed to put more turns in my coils and to compress
my magnetic field to a smaller volume. That way, I could
get the projectile moving fast enough to play
effectively with the emerging magnetic field.
The right approach would have been to find another
tube and wind my wire carefully around it or even to get
wire better suited for winding solenoid coils. Instead,
I just took a fresh spool, unwound a few inches from the
outside, and soldered a few inches of heavy-gauge wire
onto the nib that projected into the hollow core of the
spool. The projectile is smaller, but now when I close
the connection it hits the other side of the desk with a
satisfying tink.
It’s not going to shoot down an incoming ballistic
missile or even seriously annoy our cat, but it’ll do as
proof of concept. If I add a second spool and capacitor
(or third, or fourth) that can be triggered by a circuit
that detects the projectile emerging from the previous
one—using, say, a bright light, a photoresistor, and a
thin coat of white paint on the slug—I could get some
real velocity. I bet I could get the total kinetic
energy up to well over a joule.
This little toy also points up many of the reasons
that more-powerful Gauss rifles and other electronic
projectile throwers still haven’t changed the face of
battle. The current through my circuit peaks somewhere
around 10 amperes, which is almost 20 times as much as
the wire in the coil is rated to carry in continuous
duty. A real weapon would be discharging hundreds or
even thousands of amperes at hundreds of volts (albeit
for only milliseconds at a time) with corresponding
stress on capacitors, coils, and switches. That’s fine
for a small electric power substation but not much fun
to carry over your shoulder.
Still, in the back of my mind I have visions of a Mark
II home version. Maybe a huge bank of capacitors
scavenged from defunct PC power supplies. Or a bicycle
wheel, reinforced and wired into a high-current
generator. The underlying idea is so attractive that
there has to be a way….