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Learn Like A Human Continued By Jeff Hawkins

First Published April 2007
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Because of the neocortex's uniform structure, neuro-scientists have long suspected that all its parts work on a common algorithm-that is, that the brain hears, sees, understands language, and even plays chess with a single, flexible tool. Much experimental evidence supports the idea that the neocortex is such a general-purpose learning machine. What it learns and what it can do are determined by the size of the neocortical sheet, what senses the sheet is connected to, and what experiences it is trained on. HTM is a theory of the neocortical algorithm. If we are right, it represents a new way of solving computational problems that so far have eluded us.

Although the entire neocortex is fairly uniform, it is divided into dozens of areas that do different things. Some areas, for instance, are responsible for language, others for music, and still others for vision. They are connected by bundles of nerve fibers. If you make a map of the connections, you find that they trace a hierarchical design. The senses feed input directly to some regions, which feed information to other regions, which in turn send information to other regions. Information also flows down the hierarchy, but because the up and down pathways are distinct, the hierarchical arrangement remains clear and is well documented.

One of the baffling aspects of the brain is that it decides what to learn on its own

As a general rule, neurons at low levels of the hierarchy represent simple structure in the input, and neurons at higher levels represent more complex structure in the input. For example, input from the ears travels through a succession of regions, each representing progressively more complex aspects of sound. By the time the information reaches a language center, we find cells that respond to words and phrases independent of speaker or pitch.

Because the regions of the cortex nearest to the sensory input are relatively large, you can visualize the hierarchy as a tree's root system, in which sensory input enters at the wide bottom, and high-level thoughts occur at the trunk. There are many details I am omitting; what is important is that the hierarchy is an essential element of how the neocortex is structured and how it stores information.

HTMs are similarly built around a hierarchy of nodes. The hierarchy and how it works are the most important features of HTM theory. In an HTM, knowledge is distributed across many nodes up and down the hierarchy. Memory of what a dog looks like is not stored in one location. Low-level visual details such as fur, ears, and eyes are stored in low-level nodes, and high-level structure, such as head or torso, are stored in higher-level nodes. [See illustrations, "Everyone Knows You're a Dog" and "Higher & Higher."] In an HTM, you cannot always concretely locate such knowledge, but the general idea is correct.

Hierarchical representations solve many problems that have plagued AI and neural networks. Often systems fail because they cannot handle large, complex problems. Either it takes too long to train a system or it takes too much memory. A hierarchy, on the other hand, allows us to "reuse" knowledge and thus make do with less training. As an HTM is trained, the low-level nodes learn first. Representations in high-level nodes then share what was previously learned in low-level nodes.

For example, a system may take a lot of time and memory to learn what dogs look like, but once it has done so, it will be able to learn what cats look like in a shorter time, using less memory. The reason is that cats and dogs share many low-level features, such as fur, paws, and tails, which do not have to be relearned each time you are confronted with a new animal.

The second essential resemblance between HTM and the neocortex lies in the way they use time to make sense of the fast-flowing river of data they receive from the outside world. On the most basic level, each node in the hierarchy learns common, sequential patterns, analogous to learning a melody. When a new sequence comes along, the node matches the input to previously learned patterns, analogous to recognizing a melody. Then the node outputs a constant pattern representing the best matched sequences, analogous to naming a melody. Given that the output of nodes at one level becomes input to nodes at the next level, the hierarchy learns sequences of sequences of sequences.

That is how HTMs turn rapidly changing sensory patterns at the bottom of the hierarchy into relatively stable thoughts and concepts at the top of it. Information can flow down the hierarchy, unfolding sequences of sequences. For example, when you give a speech, you start with a sequence of high-level concepts, each of which unfolds into a sequence of sentences, each of which unfolds into a sequence of words and then phonemes.


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